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 Application Conditions

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ThermalSausage
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ThermalSausage


Posts : 424
Join date : 2008-09-22
Location : Castlemaine

Application Conditions Empty
PostSubject: Application Conditions   Application Conditions Icon_minitimeTue Sep 23, 2008 9:27 am

If you wish to apply to join M0F0, you must inlude these things in your application:
-Your Steam ID name
-A link to your Steam ID (Please remove the '/home' part if your link contains this)
-Your best/favourite class
-Your availability for warring/scrims
-Your total playtime on your best/favourite class and overall (seperate)
-Microphone? Yes/No
-Who you were referred by

Any extra information that you can provide will be taken into account and considered along with everything else.

What makes a good applicant.
When you have had 100 - 150 hours of game play on Team Fortress 2, we can start to expect that you have a good feel for how the classes behave. What some of there traits are. Please don't think of this as a hard rule if you think you have something to offer.
Team Fortress is about co-ordination. People without mic's and no intention of getting them are hard to rely upon in battle.

Thanks, ThermalSausage
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pimaster
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pimaster


Posts : 415
Join date : 2008-09-22
Age : 39
Location : Melbourne

Application Conditions Empty
PostSubject: Re: Application Conditions   Application Conditions Icon_minitimeTue Mar 03, 2009 2:56 pm

Added the section regarding what makes a good applicant.
Quote :
What makes a good applicant.
When you have had 100 - 150 hours of game play on Team Fortress 2, we can start to expect that you have a good feel for how the classes behave. What some of there traits are. Please don't think of this as a hard rule if you think you have something to offer.
Team Fortress is about co-ordination. People without mic's and no intention of getting them are hard to rely upon in battle.
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http://pimaster.byteclub.net/
 
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